require_once "common.php";
if ($_GET['op']=="faq"){
popup_header("Frequently Asked Questions (FAQ)");
output("
`@Frequently Asked Questions (FAQ)`n
Welcome to Legend of the Green Leupak.`n
`n
You wake up one day, and you're in a village for some reason. You wander around, bemused, until you stumble upon the Village Square.
Once there you start asking lots of stupid questions. Most of the villagers call you a 'Newbie' or a 'Nexus City Drop-In' and throw things at you.
You escape by ducking into the Inn and find a rack of pamphlets by the door. The title of the pamphlet reads:
\"Everything You Wanted to Know About the Legend of the Green Leupak, but Were Afraid to Ask.\" Looking furtively around to make sure nobody's watching, you open one
and read:`n
`n
\"So, you're a Newbie. Welcome to the club. Here you will find answers to the questions that plague you. Well, actually, you will find answers to the questions that plagued us. So, here, read and learn, and leave us alone!\"`n
`n
~Thank you,`n
the Wandering Designs.`n`n
1. What is my purpose in this game?`n
The main purpose of the game is to slay the various monsters of the world, most particularly the titular True Green Leupak, and become a legend in your own right.
Becoming recognized as a hero would be nice, but not strictly necessary.`n
`n
2. How do I find the True Green Leupak?`n
The True Green Leupak is located in the deepest reaches of the Rosa Noir Forest.`n
When you're in that area, its location becomes very - very obvious. Of course, if you're not careful, the Green Leupak might just come to find you first...`n
`n
3. Everything in the forest keeps killing me! How do I get better equipment?`n
Market Row is the place to go to buy all sorts of items that can improve your character's survival chances - most importantly,
Kai's Weaponsmithy allows you to purchase new weapons, Eva's Armor and Accoutrements allows you to purchase new armor,
and the Stitch and Seam sells clothes (including boots and gloves.) If your defense needs some work, make sure that you
have armor, a helm, a shield, boots, and gloves, before spending your hard-earned cash on potions or other upgrades.`n
`n
4. Potions? What are those?`n
A potion, as the dictionary puts it, is a liquid or liquid mixture, especially one that is medicinal, poisonous, or magical.
In the context of the game, potions are available on sale from Nefar (of Nefar's Apothecary, in Market Row), Charla
(the wanderkin who manages the House of Healing), and Nefirian (who lives in a cottage somewhere in the forest.) You may also be
able to find potions in the forest, or buy them from Rick, the traveling merchant.`n
`n
5. Where do I keep my potions... and other items, for that matter?`n
In order to store items, you must get something to store them in. Since adventurers demand the best in portable-storage
magic, our recommendation is to purchase the Treat Bag from the old man at the Poison Princess Pub for only 500 gold.
It stores an unlimited number of items, and it's really the only choice you've got if you want to collect items.`n
`n
6. You mentioned upgrades earlier... what are those?`n
Your weapons and armor can be upgraded in order to provide higher quality and effectiveness, without having to buy
an entirely new piece of equipment. You can upgrade weapons at Kai's Weaponsmithy, armor at Eva's Armor and Accoutrements,
and clothing at the Stitch'n'Seam. Upgrades get more expensive over time - to negate this, you must pay to refinish
the item (which can also be done at the aforementioned place), in order to add value to the object. (In short, the more
valuable an item is, the less expensive it is to upgrade. Certain very valuable items start out with low statistics,
but are very cost-effective to upgrade.) The max-upgrade option available at any upgrade location, incidentally, allows
you to spend as much of your on-hand gold as possible in order to improve your equipment to the highest level in a particular attribute.`n
`n
7. What is my level good for, and how do I increase it?`n
Your level determines your overall worldly prowess, and is influential in many in-game events and calculations. One
simple example - your attack is directly modified by a factor based on the difference between your level and that of
your enemy (a lower-level opponent is effectively easier to kill with the same weapon.)`n
`n
To increase your level, you must increase your experience. You can do this by fighting creatures in the forest,
by defeating your fellow players in player-versus-player combat, or by performing certain in-game actions. (What these actions are
is up to you to discover.)`n
`n
8. I noticed you have a PayPal link. Do I get anything if I donate money?`n
Well, for one, we'll certainly put up with you a lot more. Heh heh. Seriously, yes, we do accept donations, and
those who donate to the cause will recieve some form of special benefits in the future. As the site owner does have a wife and three kids to feed, we will very happily
take money if you want to give it.`n
`n
9. It says I'm too tired to search for more monsters. How do I get more time to search?`n
There *are* some ways to get an extra bit of energy; you can take a rest (a risky proposition in a forest full of monsters),
or just settle in town and talk with the villagers a while, or enjoy a meal...
many things at least slightly restore fatigue due to the restfulness factor. There are also certain potions that
restore your energy quickly. Of course, the simplest way to regain your energy is to wait for a new day to arrive;
your energy and fatigue will be automatically restored. New days occur when the clock strikes midnight in the village
square.`n
`n
10. Wait a minute... fatigue and energy? What are those?`n
Check out the sidebar. You should see a Fatigue and an Energy score; the Energy score controls how often you can use
your special moves and powers, whereas the Fatigue score controls how close you are to being tired out. In both cases,
higher is better. The amount of fatigue and/or energy you lose from various actions depends on what you're doing, and
in some cases, what you do with it.`n
`n
11. I've noticed that game time doesn't match real time... why?`n
Very perceptive -- in fact, two game hours pass for every hour of real time. The game is usually set so that midnight
in real time corresponds with midnight in game time, though. There are two game days per calendar day.`n
`n
12. Something's gone wrong!!! How do I let you know?`n
Send a petition. A petition should not say 'this doesn't work' or 'I'm broken' or 'I can't log in' or 'yo. Sup?' A petition
*should* be very complete in describing *what* doesn't work. Please tell us what happened, what the error message is (copy
and paste is your friend), when it occurred, and anything else that may be helpful. \"I'm broken\" is not helpful. \"My
monitor spits acid at me when I log in\" is much more descriptive. And humorous, although there's not much we can do
about it. In general, please be patient with these requests - many people play the game, and if the admin is swamped
with 'yo - sup?' petitions, it will take some time to sift through them.`n
Whether it's as small as a typo, or as big as a page that just breaks utterly at all the wrong moments - let us know about it.
If the petition option itself is not functioning, or if you would like alternate methods of reporting the problem, you can also
use AIM (Aus the Gamer), send Ye Olde Mail to Arc (or any other admin), or bring it up in the Loft chat area (reachable from the
Stables, the Curious Rock, or the Land of Shades via the 'step into the light' option.)`n
`n
13. What if all I have to say is 'yo - sup?'?`n
If you don't have something nice (or useful, or interesting, or problematic, or a creative idea that adds to the general revelry of the game)
to say, don't say anything - at least, not through a petition.`n
But if you do want to converse with someone, send them an email through Ye Olde Post Office, or chat in one of the chat areas, or try using an interaction.`n
`n
14. How do I use emotes?`n
Type :: or /me before your text, and it'll become an emote.`n
`n
15. What's an emote?`n
`&AnObviousAnswer pokes you in the head.`@`n
That's an emote. You can emote in the village if you want to do an action rather than simply speaking.`n
`n
16. Hey... how do I tell when people are talking in character, as opposed to when their players are talking?`n
In any place except the Mun Loft, all conversation made is assumed to be on the part of the character. For example,
anything said in the village square is pretty much assumed to be said on the part of the character Commoner Whatshisname,
and not the player behind the computer. If you want to say something, as a player, the best way to convey this is
through the use of OOC bubbles like this. ((These bubbles are a sort of symbolization used in various online RPs to
let a player say things without breaking the suspension of disbelief on the part of the characters. Nifty, huh?))`n`n
Of course, in the Mun Loft, everything said there is assumed to be on the part of the mun (a shorthand term for mundane;
also known as the player.)`n
`n
17. How do you get colors in your name?`n
Colors are put in your name at special request to an administrator, although `2green`@ is reserved for administrators,
and light green (like this text) is reserved for NPCs. Administrators will generally grant any reasonable name change
request, though most limit the number of changes they're willing to make. Remember, just because it's free doesn't
mean that we'll do it every single time.`n
`n
18. How do you use colors in general?`n
Aren't you glad you read this FAQ? Here's how. Some NPCs will explain how, too, if you ask, and even let you test it
out in a manner that doesn't potentially expose you to public humiliation. First, you use a ` mark -- look on
your keyboard, it's sitting right above the tab key -- then follow that with 1, 2, 3, 4, 5, 6, 7, !, @, #, $, %, ^, &.
Each of those corresponds with a color to look like this:`n
`1`1 `2`2 `3`3 `4`4 `5`5 `6`6 `7`7`n
`#`! `@`@ `#`# `\$`\$ `%`% `^`^ `&`&`n
`@`n
19. What is an administrator? And for that matter, what's an NPC?`n
Administrators are the people responsible for keeping the game running smoothly; they're generally responsible for
adding new monsters, keeping the chats running smoothly, coming up with ideas for the betterment of the game, and
helping out wherever they can!`n
`n
NPCs are those characters you see named in the various locales within the game (Kai the weaponsmith, for example.)
They speak up about topics relevant to their field, sometimes handle mail sent to them, and perform various functions
-- and sometimes can be seen wandering around the village. If you don't know who an NPC is or what they do, send them
a mail and ask! Not all NPCs have accounts, however, and some NPCs may be too busy to reply immediately.`n
`n
20. I challenged an NPC to a fight and I lost! How could that be?`n
Because NPCs are not necessarily 'weak' characters -- and in some cases, have very good equipment. (There's a reason
they got to where they are today.) Likewise, it's generally not a good idea to pick fights with an administrator,
especially one who plays frequently. However, administrators or NPCs generally do not, nor should they, have reason
to attack players, with the exception of Uxuto (well, he `iis`i an assassin.) We don't claim any responsibility,
though, if you pick a fight with someone who turns out to be very tough... use the Odds and Evens Casino to find out
more about your opponent before you fight them! And remember -- whomever you attacked, especially if you beat them,
may want to take sweet sweet revenge...`n
`n
21. Sup dOOd, iz it cool 2 uz common IM wurds in the village? Cuz u no, it's faster. R u down wit that?`n
No. Unless you happen to be a 14-Year-Old AOLer (in which case, you should immediately contact us so that we can
convert your character into a randomly encountered forest monster), use full words and good grammar, PLEASE! These
are not words: U, R, Ur, Cya, K, Kay, d00d, L8tr, sup, ne and anything else like that! Flagrant disregard for this
policy may result in disciplinary action, mostly because it pisses me and most sane people off. Likewise, rampant
stupidity may also result in disciplinary action.`n
`n
(The following questions might contain some spoilers, so if you really want to discover things on your own, you'd be
better off not reading too far. This is not a manual. It's a self-help pamphlet.)`n
`n`n`n
Alright, now that the people who like to play fair are gone, let's start with the real nitty gritty.`n
1. How do you get gems?`n
Gems can be found in the forest during 'special events' that happen randomly, and occasionally by defeating monsters
- if you play often enough, you're bound to stumble across one at some point.
You can also purchase gems from Seth, the Jeweler of Market Row.`n
`n
2. Why do some people seem to have so many hitpoints at a low level?`n
Well, they might have come across special items, or done special things to gain far more hit points than the common,
ordinary adventurer who spends their time simply engaging in polite philosophical discourse and stabbing things in the
forests next to town because it's safer. If you're unsure, you could just ask their player how they did it.`n
`n
3. What's with the people with titles?`n
Titles are bequeathed by certain NPCs for special or spectacular deeds, and sometimes on request. What they are, and
who you have to talk to about it, is something for you to find out.`n
`n
4. Why does that old man keep hitting me with an ugly/pretty stick in the forest?`n
It's a special event that can add or remove charm... Or maybe he just likes to hit on you. You make the call.`n
`n
4. Well, what's the point of charm?`n
To score. Seriously, that *is* the point. Visit some folks at the inn, and you ought to be able to figure this one out.
The more charm you have, the more successful you'll be wooing said folks. Charm also helps out in certain situations
where beauty is more important than brains (like dancing at the Odds and Evens.)`n
`n
5. Okay, I saw the man in the forest and he hit me with his ugly stick, but it says I'm uglier than the stick, and
I made it lose a charm point. What's going on?`n
You're clearly the least charming person on the planet; it means you currently have no charm points at all.`n
`n
6. How do I check my charm?`n
You'll have to ask a friend how you look today - the responses may be vague, but they'll give you a clue how you're
doing. Your appeal, which is found in the Status screen, is a combination of your flirtation reputation and your charm,
so if you're not a big flirt, and the bar's still pretty full, you're probably in good.`n
`n
7. Reputation?`n
You gain a reputation based on your actions within the game -- you gain flirtation reputation by flirting, heroic (or
villianous) reputation based on the heroism or villiany of your actions, and notoriety by being frequently seen. Your
reputation has a small, but significant effect on game events; certain people like heroes, whereas others prefer
villians, for example.
`n
8. How do we go to other villages?`n
Actually, there aren't any other villages to travel to just yet. Key word here being \"yet\". And trust me, when it IS
in the game, there'll be different people running the stores. With actual names. Oooh. Heh. Sorry, that 'generic
shopkeeper who's everywhere' thing is a pet peeve of mine.`n
`n
9. Who are the Wandering Designs?`n
The Wandering Designs crew is the group of wanderkin responsible for supplying local merchants with the materials
necessary for their crafts, as well as being the sponsors of the local branch of the Bank of Alshira. (Can't expect
every reference to break the IC/OOC barrier, can you?) Several members of the Wandering Designs run local businesses;
Mekista is in charge of the Wandering Designs Office and Lounge, Charla is in charge of the House of Healing, and
Shaya serves customers at the Black Rose Inn. (And listens to their secrets.)`n
`n
10. What does owning a mount do for you?`n
Mounts let you travel for less -- when riding, you don't use up as much fatigue going through the forest, and in
addition you can ride to places you'd otherwise only be able to find via special events.`n
`n
11. Why doe some people have different creatures as mounts? `n
Very perceptive of you. There are some hidden mounts in the game -- they're not easily accessible just yet, but look
forward to seeing them soon! (Note: If you find the right NPC and talk to them, you may be able to buy a mount with
enough gems.)`n
`n
12. Where do all of these oddball references come from?`n
Most of the oddball references in Legend of the Green Leupak come from subcultures across the television screen,
the Internet, and the world at large. Part of the fun of the game is figuring out precisely where they come from --
but the majority of the game is centered around a world named Nexus, so if you don't recognize something that might be
borrowing from a particular source, there's a fair chance it might be borrowing from this. Nexus, in turn, is a game
world created by Lab Arc Designs, and we happen to like it.`n
`n
13. Where can I learn more about Nexus?`n
If you really want to know more (and don't mind a mess of broken links), pester the programmer into updating the
Nexus website. Yes, it exists, and it's a serious mess, hence why I'm not linking it. Seriously, if you want to know
more about the world, pester the programmer!
`n
14. Why does Arc keep popping out of the Curious Rock? What does it do?`n
Arc actually lives within the Curious Rock -- it's got surprisingly more going for it in there than one might think
on first glance. Have you ever wondered why you have the option to hit your head against the rock? There -is- a
reason... it occasionally has a beneficial effect. Most of the time, though, it just hurts your head. Also, the Curious Rock
allows you, the player, to perform various player-related actions, all in one nice convenient place (hence why your
character generally feels a bit less than comfortable standing around there.)`n
`n
15. Hey! I got the option to `iRestore My Innocence`i at the Curious Rock; I tried it, and it ate all of my levels!
I was level 50!!!`n
Did you happen to read the very clear disclaimer that this is exactly what that does, and still click the button to
confirm you want to do it? Restore My Innocence is an option for high-level characters that want to get a fresh start
in the game again. It can't be undone, so think long and hard before you try it! (There are a few hidden benefits of
doing so, but you should still think very carefully before you do so!)`n
`n
16. What do costumes and masks do?`n
In practical purposes, costumes and masks have no real purpose besides looking pretty. Of course, if you're worried
about showing off what armor you're wearing, costumes also serve as a cheap way of disguising your equipment, or of
taking on a different appearance.`n
`n
17. Why won't Shaya do me? She lets me kiss her, after all!`n
Because you're ugly.`n
No, really, your character might not be horrific, but a bit of added charm does wonders when you're trying to score with the NPC masses. (Warning: Charm stat will not help you score with normal players.)`n
`n
18. But [player] and I like each other... why did my stupid character refuse a present of theirs from Seth?`n
Because their character isn't pretty. Characters in LoGL have a certain built-in tendency to only enjoy pretty things from the pretty. We're eventually writing in a better method of handling the situation, but at the moment, you have to admit that it does hearken back to the old days of LoRD, where characters' flirting with each other was equally highly dependent on their charm scores.`n
`n
19. Hey, I used to play LoGD / LoRD -- why doesn't the bartender make potions that improve my vitality?`n
Because Oswald isn't an alchemist. To buy a potion, you'll have to find an alchemist who sells them.`n
`n
20. Why can't I use gems to buy potions from the alchemist?`n
Some people accept gems, others accept money. You've probably found a potion-seller that prefers money.`n
`n
21. I've noticed when I check my status that I can upgrade my basic attributes. What do attributes do?`n
Attributes help you out when attempting to perform tasks connected to the attribute in question - particularly special attacks. Magical attacks tend to receive a boost
from either Intellect or Willpower, for example. Luck tends to come in handy for thievery and games of chance. While the direct benefits of high attributes are
rarely apparent, they all have their uses. You can increase attributes by leveling up (which gives you three points to allocate as you see fit), or by improving certain
skills. You can also lose attribute points by leveling down, so be careful!`n
`n
22. I've noticed that there's weaponskills in the game. How do I develop them?`n
The easiest way to develop a weaponskill is to put it into use in combat. Unfortunately, monsters have a tendency to beat the living tar out of adventurers, so the best
alternative is to pay a visit to the Garrett Battle Academy for some good old-fashioned combat training.`n
`n
23. Is it me, or are the monsters gaining levels? I remember fighting goblins that were level 3, but now I see goblins that are level 30!`n
In many locations, monsters do get adjusted slightly upwards to match overpowered skill levels. While they may not necessarily always
`n
Have another question you want added to the FAQ? Contact us and say so!
",true);
}else{
popup_header("Petition for Help");
if ($login===false){
$ip=$_SERVER[REMOTE_ADDR];
$loggedip = $_POST[ip];
$id=$_COOKIE[lgi];
$banexcept=$session[user][banexcept];
//echo " Orig output: $ip, $id ";
}else{
$sql = "SELECT lastip,uniqueid,banexcept FROM accounts WHERE login='$login'";
$result = db_query($sql) or die(db_error(LINK));
$row = db_fetch_assoc($result);
$ip=$row[lastip];
$id=$row[uniqueid];
$banexcept=$row[banexcept];
//echo " Secondary output: $ip, $id ";
}
if ($banexcept!=1){
$sql = "select * from bans where (((substring('$ip',1,length(ipfilter))=ipfilter) OR (substring('$loggedip',1,length(ipfilter))=ipfilter) AND ipfilter<>'') OR (uniqueid='$id' AND uniqueid<>'')) AND (banexpire='0000-00-00' OR banexpire>'".date("Y-m-d")."')";
//echo $sql;
$result = db_query($sql) or die(db_error(LINK));
if (db_num_rows($result)>0){
$ban = 1;
}
}
}
if (count($_POST)>0){
/*
Petition Protection?
*/
if ($ban == 1){
output("`4Due to abuse of the petition system by spambots, banned individuals cannot send petitions. Please send your mail to
admin@labarc.com if you believe that you have been banned in error. If you are running a spambot, seriously, don't you have a better target?");
}elseif ($_POST[playername] == "" && $session[user][acctid]<0){
output("`4You must list your name or nickname when making a petition if you are not currently logged in.");
}elseif (($_POST[email] == "" || !is_email($_POST[email])) && $session[user][acctid]<0){
output("`4You must list a valid email address if you are not currently logged in.");
}else{
$p = $session[user][password];
unset($session[user][password]);
/*
mail(getsetting("gameadminemail","postmaster@localhost"),"LoGD Petition",output_array($_POST,"POST:").output_array($session,"Session:"));
$sql = "SELECT acctid FROM accounts WHERE emailaddress='".getsetting("gameadminemail","postmaster@localhost")."'";
//output($sql);
$result = db_query($sql);
if (db_num_rows($result)==0){
$sql = "SELECT acctid FROM accounts WHERE superuser>=3";
$result = db_query($sql);
}
for ($i=0;$i
Your Name: `n
Your Character's Name: `n
Your email address: `n
Nature of problem: `n
Description of the problem:`n
`n
`n
Please be as descriptive as possible in your petition. If you have questions about how the game works,
please check out the FAQ. Petitions about game mechanics may be answered,
but really a Ye Olde Mail to Arc is likely to get a quicker, and more informative, response. Petitions
about a bug will not be answered directly unless the bug causes damage to your account, or other
extenuating circumstances exist, but the bug `iwill`i get fixed. If your petition involves a
suggestion for improving the game, please provide as much detail as possible; we welcome input, and
tend to reward people when we use their ideas.
",true);
}
popup_footer();
?>